Subject: Metal Gear Solid V: The Phantom Pain Wed Mar 27, 2013 4:36 pm
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Metal Gear Solid V: The Phantom Pain has been announced at GDC.
Speaking on stage during Kojima Productions' presentation on its new Fox engine, director Hideo Kojima says Metal Gear Solid V is both Metal Gear Solid: Ground Zeroes and The Phantom Pain combined. Snake has been in a coma for nine years, and awakens in hospital at the start of the game alongside Ishmael, the figure from The Phantom Pain whose face is in covered in bandages.
During the gameplay demo, which is set in the Metal Gear Solid V's tutorial level, Snake can't walk or move properly due to his comatose state. When he regains his mobility Metal Gear Solid V will become an open-world game, says Kojima.
Subject: Re: Metal Gear Solid V: The Phantom Pain Thu Mar 28, 2013 3:45 pm
Ali Brown Belt
Posts : 2894 Join date : 2013-01-04
Subject: Re: Metal Gear Solid V: The Phantom Pain Sat Mar 30, 2013 1:31 pm
Quote :
“We can’t comment just yet on how these things will be distributed and sold," he said--though Gematsu was told they are both the "same" game. "But what we can say is that Phantom Pain and Ground Zeroes will be two parts of a whole, and Ground Zeroes will come first. It will kind of be Phantom Pain on a smaller scale. It will be open-world, but not quite as big as Phantom Pain. It will allow you to jump in, learn how to sneak real-time in that open-world, and later on, after [players] kind of get used to that, then Phantom Pain will come along and they’ll be thrown into this huge, gigantic open word. It’s a two-step process, the game design, and together these things will comprise Metal Gear Solid V.”